AnalogBattleship
Our project is an analog naval battle! This means there's no grid system: ships can be placed anywhere, at any angle. Similarly, "attacks" can be carried out anywhere.
The only mode available is 1 vs 1 local, so both players must avoid looking at the screen during their opponent's turn.
First, players place their boats by moving them with the mouse and turning them with the scroll wheel.
Then, each player can attack the opponent's zone, choosing from three attacks of different shapes and sizes, which can also be rotated with the wheel.
If any part of the boat is hit, a flame appears, and when all parts are hit, the boat is destroyed and appears in the opponent's zone.
The game ends when one player has destroyed all the opposing boats
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